General game playing

Results: 58



#Item
31

A Risky Proposal: Designing a Risk Game Playing Agent Juan Lozano, Dane Bratz, Abstract Monte Carlo Tree Search methods provide a general framework for modeling decision problems

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Source URL: cs229.stanford.edu

Language: English - Date: 2013-01-09 18:02:31
    32Leisure / Game theory / Gaming / Game artificial intelligence / General game playing / Game Description Language / Monte Carlo tree search / Video game / Game / Genetic algorithm / Randomness / Arcade game

    General Video Game Evaluation Using Relative Algorithm Performance Profiles Thorbjørn S. Nielsen1 , Gabriella A. B. Barros1 , Julian Togelius2 , and Mark J. Nelson3 1 2

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    Source URL: julian.togelius.com

    Language: English - Date: 2015-03-11 02:11:53
    33

    Playout Policy Adaptation for Games Tristan Cazenave∗ LAMSADE Université Paris-Dauphine Abstract. Monte Carlo Tree Search (MCTS) is the state of the art algorithm for General Game Playing (GGP). We propose to learn a

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    Source URL: www.lamsade.dauphine.fr

    Language: English - Date: 2015-05-28 11:50:53
      34

      Yngvi Bj¨ornsson Michael Thielscher (Eds.) The IJCAI-13 Workshop on General Game Playing

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      Source URL: giga13.ru.is

      Language: English - Date: 2013-08-04 23:15:43
        35

        GIGA’13 — The Third IJCAI Workshop on General Game Playing Schedule for Monday, August 5 09:15 – 09:30

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        Source URL: giga13.ru.is

        Language: English - Date: 2013-06-23 17:09:53
          36

          Automated Generation of New Concepts from General Game Playing Yuichiro Sato1 and Tristan Cazenave2 1 2

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          Source URL: www.lamsade.dauphine.fr

          Language: English - Date: 2013-07-11 14:37:28
            37Game artificial intelligence / Game theory / Mathematics / Gaming / Decision theory / Search algorithms / General game playing / Monte Carlo tree search / Computer Go / Minimax / Controller / Video game

            Investigating MCTS Modifications in General Video Game Playing Frederik Frydenberg1 , Kasper R. Andersen1 , Sebastian Risi1 , Julian Togelius2 1 IT University of Copenhagen, Copenhagen, Denmark 2 New York University, New

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            Source URL: julian.togelius.com

            Language: English - Date: 2015-06-20 00:25:22
            38Artificial intelligence / Game theory / Academia / Formal sciences / Computational neuroscience / Technology / Science and technology / Game artificial intelligence / General video game playing / Artificial general intelligence / Game design / Symbolic artificial intelligence

            Report from Dagstuhl SeminarArtificial and Computational Intelligence in Games: Integration Edited by

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            Source URL: drops.dagstuhl.de

            Language: English - Date: 2015-05-18 01:39:51
            39

            IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES 1 The 2014 General Video Game Playing Competition Diego Perez, Spyridon Samothrakis, Julian Togelius, Tom Schaul, Simon M. Lucas,

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            Source URL: julian.togelius.com

            - Date: 2015-03-11 02:38:31
              40

              A Neuroevolution Approach to General Atari Game Playing Matthew Hausknecht, Joel Lehman, Risto Miikkulainen, and Peter Stone Department of Computer Science University of Texas at Austin Austin, TX 78712, USA {mhauskn,joe

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              Source URL: www.cs.utexas.edu

              Language: English - Date: 2014-01-20 23:10:44
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